package Game;

import hkr.se1.cyvasse.R;

public class HeavyHorse extends Piece {

	public HeavyHorse(boolean isBlack) {
		super();
		
		if(isBlack){
			this.blackImageId = R.drawable.heavy_horse;
		}else{
			this.whiteImageId = R.drawable.white_heavy_horse;
		}
		this.isBlack = isBlack;
		movement = 2;
		power = 5;
	}
}
